
Introduction: NCIS Still Reigns, but at What Cost?
With over 20 seasons under its belt and spin-offs popping up like Navy SEALs in a covert op, NCIS is undeniably a titan of procedural television. It’s reliable, comforting, and delivers weekly doses of justice — often with a witty one-liner and a Gibbs Rule to match.
But even the most loyal fans are beginning to admit something uncomfortable: there’s one narrative trick the writers just won’t let go of, and it’s becoming stale.
So what’s the overused trope?
The “Tragic Backstory + Sudden Redemption” character arc.
It’s everywhere. And after decades of episodes, it’s starting to feel like déjà vu in uniform.
The NCIS Formula: If It Ain’t Broke…
Why the Show Still Works
Let’s be real — the NCIS formula works.
Each episode gives us:
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A mysterious death or crime
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An investigation full of banter, tech, and twists
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Emotional resolution (usually with Gibbs staring into the middle distance)
This rhythm is familiar — and addictive.
Procedural TV Comfort Food
Like your favorite diner order, NCIS doesn’t surprise you much. And that’s part of the appeal.
You know what you’re getting, and that’s what keeps millions tuning in.
But here’s the issue: when every character arc follows the same emotional blueprint, even comfort TV starts to feel predictable.
The Trope in Question — And Why It’s Tired
Tragic Past + One Crisis = Redemption
You’ve seen it before.
A character (guest or core) has a dark, tragic past — a betrayal, a loss, an act of vengeance. Cue a case that mirrors their trauma, forcing them to confront it. They struggle, redeem themselves through action, and are forgiven.
Rinse. Repeat. Every. Season.
Examples from Recent Seasons
Let’s call it out:
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A hacker who once committed cybercrimes? He redeems himself by helping NCIS stop a ransomware attack.
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A Marine dishonorably discharged? Turns out he took the fall for someone else.
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A rookie with PTSD? A near-death experience magically “resolves” it in 42 minutes.
There’s nothing wrong with emotional arcs — but when they all follow the same roadmap, it cheapens the impact.
How This Hurts Character Development
Depth Gets Traded for Speed
Because NCIS is episodic, arcs often need to wrap quickly. That means complex trauma or moral gray areas are resolved in a neat little bow.
The result? Shallow emotional beats dressed up as depth.
Character Growth Should Be Messy
Real people don’t change overnight. Yet in NCIS, characters often face years of internal conflict and resolve it… by the end of an episode.
That’s not growth. That’s a shortcut.
The Trope Isn’t Just Tired — It’s Predictable
Viewers Can See It Coming
Longtime fans can spot it from a mile away:
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Troubled guest star introduced in the first 10 minutes?
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Gets defensive, then vulnerable?
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Has a tearful confession by Act 4?
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Becomes a hero by Act 5?
Yeah. We’ve seen this movie. Too many times.
Emotional Impact Is Diminished
The first time this formula was used — maybe in early Tony or Ziva arcs — it felt powerful. But now? It’s just another checkbox.
The result is emotional fatigue. Viewers stop connecting because it feels like manipulation, not storytelling.
It’s Not All Bad — When the Trope Does Work
Gibbs’ Backstory Was the Blueprint
Gibbs losing his wife and daughter? Still one of the most emotionally resonant arcs in the show.
Why? Because it wasn’t resolved quickly. His grief was ever-present, shaping his decisions for years.
Ziva’s Evolution Wasn’t Rushed
Ziva’s transformation from Mossad assassin to trusted NCIS agent was slow, layered, and earned.
Her pain and redemption weren’t tied to a single episode — they were spread across seasons.
That’s what made her arc iconic.
How NCIS Can Evolve Beyond This Trope
Let Characters Live With Consequences
Not everyone needs to be redeemed in one episode.
Sometimes, the bravest writing choice is to let a character remain morally gray — or even walk away.
Focus on Long-Term Emotional Storytelling
NCIS has proven it can handle long arcs (Gibbs’ loss, Tony and Ziva’s slow-burn relationship).
Why not use that same storytelling patience for newer characters?
Break the Mold for Guest Stars
Guest characters don’t always need tragic backstories. Why not explore:
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Ethical dilemmas with no easy answer?
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Conflicts between two “right” choices?
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People who don’t want redemption — just justice?
Fans Are Still Watching — But They’re Noticing
Reddit, Twitter, and Fan Forums Speak Out
Search any NCIS fan forum and you’ll see comments like:
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“Another sob story turned hero… again.”
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“Good episode, but I knew exactly how it would end.”
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“Can we have a flawed character who stays flawed?”
The love for the show is still there — but so is a growing call for more originality.
The Franchise Risks Fatigue
Between NCIS, NCIS: Hawai’i, NCIS: Sydney, and now NCIS: Origins, the shared universe is huge.
If they all rely on the same emotional formula, viewer engagement could drop. Fast.
Conclusion: Time to Retire the Redemption Trope (or At Least Rethink It)
There’s no denying NCIS is still on top of the procedural game — and it deserves the crown.
But even royalty needs to evolve.
The “tragic backstory turned hero” arc has served its purpose. Now, it’s time to explore new depths, new character types, and more daring emotional risks.
Give us stories that surprise us. Characters who stumble. Endings that aren’t tidy. That’s how NCIS can stay fresh — for another 20 seasons.
FAQs
1. What is the overused trope in NCIS?
The recurring “tragic past + instant redemption” storyline, often used with both main and guest characters, has become predictable and repetitive.
2. Why do shows like NCIS rely on this trope?
Because it delivers fast emotional payoff in a single episode — but at the cost of depth and originality.
3. Are fans getting tired of NCIS?
Not exactly — fans still love the show, but many are calling out repeated storylines and want fresher character development.
4. Has NCIS ever handled redemption arcs well?
Yes! Gibbs, Ziva, and Tony had long, emotionally layered arcs that played out over several seasons — and felt earned.
5. How can NCIS fix this issue?
By slowing down emotional arcs, taking more risks with character outcomes, and avoiding cookie-cutter redemption formulas for every guest character.